A downloadable tool for Windows, macOS, and Linux

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This is an open-source, cross-platform, unofficial skill tree planner for Path of Exile. I have been slowly but steadily working on this project for a few months now, and it's finally starting to feel like a real piece of software.

That said, there are a few big TODOs on my list:

  • Currently incompatible with Ascendancy classes
  • Graph planning still buggy at times -- search algorithm needs refining
  • Character detail pane text overflows for some lengthier attributes
  • Would like to be able to save more than one build at a time

If you have any comments, questions, or suggestions, feel free to post here or on the repository issues board.

The source and bug tracker for this project can be found below:

Source: https://bitbucket.org/tcfunk/poe-planner-love

Issues: https://bitbucket.org/tcfunk/poe-planner-love/issu...


I am not affiliated with Path of Exile or Grinding Gear Games in any way. Just a fan who wants to make a helpful tool.

See devlog for information about updates.


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Click download now to get access to the following files:

poe-planner-win64.zip 58 MB
Version 2
poe-planner-macos.zip 60 MB
Version 2
poe-planner-win32.zip 58 MB
Version 2
poe-planner.love 12 MB

Development log


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Do you plan to update this for Harbinger?

Can the tool have a section that displays the accumulated bonuses from the tree?

If you pull down the menu, there should be a label at the bottom left that says "Stats" and one on the bottom-right that says "Builds". Those should transition you between the two views. The stats view is still a bit unorganized, but it's better than nothing.

Could they at least be displayed alphabetically by the bonus? For instance all my "increased accuracy" nodes could be listed at the top?

Or, what could also be fun (but probably a lot harder to code), list the most sought-after stats at the top. For instance, life %, physical (cold/fire/lightning) %, armor/evasion/energy shield increase % (and flat increase). Again, probably difficult to code, but most builds and certainly every hardcore build has certain benchmarks they have to meet in order to not get one shot in red maps/ubers.

Is it possible to have the name of the Ascendancy classes visible when choosing them, rather than just the pictures? I've played so many marauders I know which is which, but I would have no idea which witch is which.